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Higher Education M-learning Industry Analysis and In-depth Research on Market Size, Trends, Emerging Growth Factors and Forecasts 2021

Thursday, October 20, 2016 3:17
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The global higher education m-learning market to grow at a CAGR of 21.01% during the period 2016-2020.

The Higher Education M-learning Industry report covers the present scenario and the growth prospects of the Higher Education M-learning Market for 2016-2020. To calculate the market size, the report considers both the direct revenue and the indirect revenue of the vendors.

Students increasingly using smartphones and tablets for study purposes is the primary factor driving the growth of the m-learning market. However, to include m-learning as a part of the curriculum learning process, educational institutions must have a strong ICT infrastructure. For this, these establishments need to invest heavily in installing software and enhancing server capabilities. As a result, their overall operational expenditure will increase.

Browse more detail information about Higher Education M-learning market report at:   

The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

Get a PDF Sample of Higher Education M-learning Market Research Report at:

Key Vendors in Higher Education M-learning Market:

  • Adobe Systems
  • Blackboard
  • D2L
  • LearnCast

Other prominent vendors

  • Adrenna
  • Aptara
  • Articulate
  • City & Guilds
  • Docebo
  • Edmodo
  • Haiku Learning
  • Saba Software
  • Schoology
  • WizIQ

The Higher Education M-learning Market is divided into the following segments based on geography:
• Americas

Higher Education M-learning Market Opportunities During 2016-2020:
With a purpose of enlightening new entrants about the possibilities in this market, this report investigates new project feasibility. Various details about the manufacturing process such as market drivers, impact of drivers, market challenges and impact of drivers and challenges, market trends, vendor landscape analysis and so on, is discussed in the report

Higher Education M-learning Market Dynamics:
In the end, the report makes some important proposals for a new project of Higher Education M-learning Industry before evaluating its feasibility. Overall, the report provides an in-depth insight of Global Higher Education M-learning Market 2016-2020 industry covering all important parameters.

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Market driver of Higher Education M-learning Market:

  • Increase in online content development and digitalization
  • For a full, detailed list, view our report

Market challenge of Higher Education M-learning Market:

  • Limited data privacy and security
  • For a full, detailed list, view our report

Market trend of Higher Education M-learning Market:

  • Rise in gamification of m-learning
  • For a full, detailed list, view our report

Get Discount on Higher Education M-learning Market Research Report at:

Key questions answered in this Higher Education M-learning Market 2016-2020 report
• What will the market size be in 2020 and what will the growth rate be?
• What are the key market trends?
• What is driving this market?
• What are the challenges to market growth?
• Who are the key vendors in this market space?
• What are the market opportunities and threats faced by the key vendors?
• What are the strengths and weaknesses of the key vendors?

No of Pages: 58

Single User Price: USD 2500

Purchase report at:

List of Exhibits:


•Exhibit 01: Countries covered for market analysis

•Exhibit 02: Product offerings

•Exhibit 03: Global m-learning market 2015-2020 ($ billions)

•Exhibit 04: Global higher education m-learning market 2015-2020 ($ billions)

•Exhibit 05: Five forces analysis

•Exhibit 06: Global smartphone shipments 2011-2015 (billions of units)

•Exhibit 07: Percentage share of student enrollment 2014

•Exhibit 08: Percentage share of number of virtual schools (2014)

•Exhibit 09: Impact of drivers

•Exhibit 10: Impact of drivers and challenges

•Exhibit 11: Global gamification market 2015-2020 ($ millions)

•Exhibit 12: Global higher education m-learning market by type 2015



About Absolute Report:
Absolute Reports is an upscale platform to help key personnel in the business world in strategizing and taking visionary decisions based on facts and figures derived from in-depth market research. We are one of the top report resellers in the market dedicated towards bringing you an ingenious concoction of data parameters.

Mr. Ameya Pingaley

Absolute Reports
+1-408 520 9750
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