“Do not be misled by what you see around you, or be influenced by what you see. You live in a world which is a playground of illusion, full of false paths, false values and false ideas. But you are not part of that world.” Sai Baba
Virtual reality (VR), can be referred to as immersive multimedia or computer simulated reality, replicating an environment that simulates a physical presence in places in the real world or an imagined world, allowing the user to interact in that world. Virtual realities artificially create sensory experiences, which can include sight, hearing, touch, and smell. Wikipedia.
The World of War Craft
“We create the World of Warcraft, a digital virtual reality and one day when are computers are smart enough and we understood the nature of consciousness enough, we’ll have consciousness in our computers.” Tom Campbell
The virtual reality game the World of Warcraft is in many respects, a parallel of our own reality. Our avatars; our units, our elves and orcs in the video game are chess pieces on a board to be used for whatever purpose by the programmer. And, just like the elf or orc, we too are players in a multi player game….the game of ‘me versus you’, and ‘us versus them’. Duality is one of the rules of the game in this virtual dimension and it would seem there is a constant battle between the left brained mechanistic, exclusive mindset and the right brained intuitive, inclusive understanding; one rapes the planet, the other nurtures it, with all the variations of cruelty versus compassion in between.
The constraints of the matrix
Just as an elf or an orc in a virtual reality game has to operate within parameters and constraints set by the ‘controller’ in their ‘rule set’… so do we. Natural Laws govern how high we can jump, how fast we can run, how long we can hold our breath underwater, etc.
The physical world feels objectively real to the game player, and in all senses…the only information, data we can access, it is very real indeed. Einstein basically called life: a persistent illusion.
If we drive a car at a mountain, we will crash into it because our body software interprets the frequency of the mountain as a solid, and while we are immersed in the game, we are slaves to the limitations of our senses. Just as in the game of Warcraft, our elf and orc cannot run through a tree unless programmed to do so.