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The Secret World of the 10% (Repost. Follow-up to The Fallen…)

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It’s common knowledge that Hollywood holds the ball when it comes to keeping the world’s attention and swaying its opinion.  The big screen brings on a united rush of emotion from its millions of viewers every day with the ease of a well practiced psychologist…or as I like to call them Modern day Coercers… the master manipulators…I am not saying that a psychologist cannot have selfless intentions…but let’s be honest; it is rare to find one not being paid more by someone else to mind what concerns you…and like any good working person the doctor does what the money asks.

                So who wants to control us and what are they trying to make us do?

                 I am not one to tell people what to think, people have enough to think about today.  But I can point at situations and events that I, as a fellow Truth Seeker, notice that somehow just does not seem right.

                But I do believe that knowing who the enemy ishow he works and what he plans is First and Foremost in fighting and winning a war.  I believe I can answer all those questions…It is going to be a long haul but if you are as hungry for the Truth as I am you will find this filling, for now.

                Well I have A LOT to tell my readers and if they are patient, I am rather dyslexic and not at all a writer; I will share this whole “Stranger than Fiction” story with you.  Please feel free to ask questions if I fail to get a point across.

                So let’s talk about those in power, those who pay the mind molders.  Like a Hydra there are many heads each one acting of its own volition and more often than not unaware of each other even though they are of the same body.  But those who are on the “in” know the name of the body.  That name is “The Estates”.

                Now you have probably heard about the Estates.  But like the rest of unfortunate 90%*you more than likely know less than half of it.  I warn you, once you read the next part it is a little hard to see things the same way again.  Care to take a little trip with me to the world of 10%?

* – Romney secret video reference.

                Watch Romney’s secret video and compare his notions, which are COMMON in his world of the elite Estates, to the below information.

                This next part explains the Estates very well and while these clips next are from a game, it holds way to much accurate information.  That and the games creator White Wolf calls their games…Teaching tools.  Teaching what?  Creed.  I urge you to remember that these “Leaders” want you to believe in coincidence…I do not.

                I’ll lead out with a poem that fits in both name and motive…I am sure some will remember it.

                  Invictus

OUT of the night that covers me,

Black as the Pit from pole to pole,

I thank whatever gods may be

For my unconquerable soul.

 

In the fell clutch of circumstance

I have not winced nor cried aloud.

Under the bludgeonings of chance

My head is bloody, but unbowed.

 

Beyond this place of wrath and tears

Looms but the Horror of the shade,

And yet the menace of the years

Finds, and shall find, me unafraid.

 

It matters not how strait the gate,

How charged with punishments the scroll,

I am the master of my fate:

I am the captain of my soul.”

 

 Name:                 Invictus

Pronunciation: In-vick-tus

Nicknames:       First Estate        

Sol Invictus – Definition

 

     Sol Invictus (“the unconquered sun”) or more fully, Deus Sol Invictus (“the unconquered sun god”) was a religious title applied to three distinct divinities during the later Roman Empire.

     Unlike earlier, agrarian cult of Sol Indiges (“the sun in-the-earth”), the title Deus Sol Invictus was formed by analogy with the imperial titulature pius felix Invictus (“dutiful, fortunate, unconquered”).

     The title was first introduced by the emperor Heliogabalus, during his abortive attempt to impose the worship of Elegabal, the sun-god of his native city Emesa in Syria. With the emperor’s death in 222 AD, however, this cult seemed too ceased.

     The second instance, the title was applied to Mithras, in private inscriptions on small bracelets worn by devotees.

     Finally, the emperor Aurelian introduced an official cult of Sol Invictus in 270 AD, making the sun-god the premier divinity of the empire.  Many people also knew this cult as “The Mystery Religion”.  While not officially identified with Mithras, Aurelian’s Sol borrowed many features from Mithraism, including the iconographical representation of the god as a beardless youth. The cult of Sol Invictus continued to be the cornerstones of official paganism until the triumph of Christianity – before his conversion, even the young Constantine portrayed Sol Invictus on his official coinage.

     Look into the Festival of the birth of the Unconquered Sun which falls strangly on December 24th.

     Aurelian’s notions of Sol Invictus did not die when Constantine “converted” because he did not convert….he brought Invictus with him as a deadly seed and planted it within Christ’s Church; this is an important issue and we will be covering it later.

     Nero fell in love with Aurelian’s Sol Invictus and adopted it as his own as a means of preserving the dyeing Roman Empire.  But he removed the reference to Sol, the sun god, from the title so that the notion would be easier to swallow.

     Nero picked a “Vice-President” as part of his New Governmental plans and while it was not his first pick, as that man seems to have been murdered; he ended up with his good friend and the husband of his daughter Diocletian.

     Diocletian was much more into Invictus than Nero had been himself but by the time Diocletian himself took Nero’s throne he had his own ideas on how to improve it all.   He mixed Invictus with a political brainchild of his own… This was the Tetrarchy or the Rule of Four…and it ran strangely like Democracy.

     Many would like to blame the greatest assault on Christians on Nero or Diocletian…but the truth of the matter is that it was Diocletian’s second, Galerius, who’s hands are the reddest.

     Nero and Diocletian were by far tame compared to fervor in which Galerius took to his job.

     The Church likes to think that Nero was the answer to where the Beast of revelation will eventually come from and they are not far off.  They just needed to look just a little harder and they would have found Galerius and the Seed that was planted secretly in the Church.

     Come the end of Galerius rule at the hands of Constantine the perfectly corrupt mess that was Invictus seemed to disappear…But it did not… Now it is time to read about Modern Invictus or more tamely put for the political or regal “The Estates”.

 

Modern Invictus

     Taking their name from the Latin word for “Unconquerable”, The Invictus are a large group of followers that believes they are the rightful rulers of the race of Kindred. Lords and ladies of the night, the First Estate (as they call themselves) wield money, human pawns and political influence as tools to accomplish their goals.

     Daeva and Ventrue make up the bulk of the population, with many a city’s Prince being a Ventrue Invictus. Nosferatu more often than not serve as the enforcers and bodyguards of the Invictus. Mekhet are also found as members, but they usually strive to maintain secrecy of their involvement in the covenant. Gangrel usually find the Invictus to be too stuffy and rigid for their tastes, although some do lust for the power that the First Estate can grant.

     Nevertheless, the First Estate’s members, however varied, are united in one common goal – the acquisition of power.

The Invictus

     The earliest Kindred* document mentioning the Invictus is a grant of hunting rights, made in AD 84. During this time, the Camarilla still ruled Rome. Those Kindred around at the time claim that the Invictus ruled the Camarilla. When that organization fell, the Invictus filled the power vacuum with overwhelming speed. Jealous Kindred say the Invictus deliberately overthrew the Camarilla, but found that it was not quite as powerful as it thought.

* – Children of Cain

     The Middle Ages – which the Invictus refer to as the “Heroic Age” – were when individuals and dynasties performed great deeds for the Covenant, cementing their place in the Kindred power structure. During this period, the Covenant was known by the Germanic name Die Unbeseigt, rather than the Roman appellation it uses now.

Modern Nights and their Organization

     At the head of each city sits the Inner Circle. This is typically comprised of the oldest (and theoretically most superior) Invictus members of the city, and it is they who direct their colleagues and subordinates to further the First Estate’s plans.

     Two branches of Inner Circle:

          The Inner Circle which guides the Camarilla

          The Inner Circle which compiles the Time Table for the Technocratic Union formally known as  

                  Order of Reason or Old Conventions.

Position Titles

                Advisor – An Invictus title for a member of the Primogen.

                                  Primogen in The Requiem

                                  Primogen in The Masquerade

                Almoner – A Kindred who makes it a profession to care for the less fortunate,

                                    either in Kindred or mortal society or both.

                Archon – The Invictus title for a Hound.

                Au Pair – A specialist in elementary training for neonates: basic Kindred survival and etiquette,  

                                 Discipline use, and Masquerade preservation skills.

                Commissioner – A Kindred trained in the judicious distribution of resources.

                Councilor – A member of the Inner Circle.

                Groom – An Invictus who cultivates Herds for other members.

                Interpreter – A translator and specialist in matters of subterfuge.

                Judex – A judge and arbiter of disputes.

                Knight – An oathsworn soldier.

                Librettist – A professional connoisseur of arts and entertainments.

                Meister – An acknowledged expert and instructor in any field of study who oversees a Guild.

                Minister – The Invictus title for a Herald.

                Notary – A professional witness to declarations and recitations of oaths.

                Player – A professional artist or performer.

                Prince – The city position of Prince.

                Priscus – The city position of Priscus.

                Reeve – An Invictus title for a Sheriff.

                Secretary – The governor of Guilds in a City.

                Senator – A Professional philosopher and advisor; may be called upon to give counsel on                 

                                   spiritual matters or interpret occult occurrences.

                Seneschal – The city position of Seneschal.

                Soldier – A professional warrior who is not sworn to an Order of Knights.

                Speaker – A specialist in matters of etiquette and diplomacy.

                Steward – A preserver of valuable artifacts.

                Technologist – An expert in the study and application of Disciplines, including the

                                        experimental development of new Devotions, categorization of bloodline-

                                        specific powers, and observations of other “foreign” abilities.

                Whip – The city position of Whip.

 

     These titles are all EXACTLY what they seem…real soldiers, police, Judges even the Au Pair’s and who tend your children.             

Advancement

     Advancement in the Invictus is based on merit. The Invictus who rise to the top are the ones who have done the greatest benefit for the covenant (or who have effectively crushed all their opposition).

     Gaining influence and power, conquering territory for the covenant, and eliminating Invictus enemies all help the neonate earn advancement. Naturally, the higher one climbs, the more enemies one makes. In fact, an Invictus without a few powerful enemies is probably not an Invictus worth noticing.

     Invictus earn power through exchanging favors, shows of fealty and swearing oaths, all in a complicated system of rules and etiquette. Invictus life is dominated by backroom deals, secret alliances and betrayals.

Culture

     The Invictus is dominated largely by its elders. Consequently, much emphasis is placed on tradition.

     Young Invictus and most outsiders see the covenant as hidebound and anachronistic. The elders argue that following the old ways make sense – like the covenant itself, these notions have withstood the test of time, which makes them inherently superior to modern ideals.

     There is an air of refinement within the covenant, perhaps cultivated by its members to distract them from the realities of being Kindred. Invictus members are typically smartly dressed, well spoken and educated. Very rarely does a member resort to anything as unseemly as brawling. Instead they practice a deadly dance of one-upmanship, acid quips and not so subtle intimidation. Still, it is this veneer of grace and civility that attracts many young members to the covenant, who have had their fill of being rudely shoved around by their fellow Kindred.

Works, Creeds and Heresies

     For the Invictus, the highest goal is power for power’s sake. The system of courtly etiquette and rules help to enforce order and teach the young their role, but all that is simply to achieve the Invictus goal of absolute and unassailable power over the night.

Rites

                Manumission -This Rite is the one that accepts Kindred formally into the covenant.

                Monomacy - Is a special duel among members of the Invictus.

Factions

         The Cherubim - The Cherubim are true lovers of art, spending significant portions of their lives

                                    attending galleries and hunting for talented new artists.  But it’s really all about

                                    the parties.

          The Most Noble Fellowship of Artemis - The society of hunters. As in the thrill of hunting

                                    something or someone down.

           The Octopus - Octopus is an overtly political organization that involves itself in mortal politics –

                                   specifically in blue collar working interests. Members organize unions, back

                                   employee-rights issues, and generally make themselves invaluable assets to the

                                   average worker. In return they exert incredible power over local elections and in

                                   many domains can simply choose who will be in office thanks to the incredible

                                   number of votes at their disposal.  Working over time this year!

           

            The Most Honorable Order of the Thorned Wreath - Is a powerful martial order which exists to

                                  defend the Invictus and the interests of individual members. These highly trained

                                  Kindred have spent decades or even centuries perfecting the art of death dealing

                                  and answer every Invictus request for aid. These soldiers are bodyguards, front

                                  line combatants, assassins, and even recruiting tools at times (for they

                                  demonstrate the physical might of the Invictus).

               

             Die Nachteulen - Die Nachteulen is a secretive order of occultists focused on uncovering the

                                         strange Kindred secrets known to other groups. Theban Sorcery Coils of the

                                        Dragon, the magical practices of mortals, and all other sorts of arcane power

                                        interest the group. The mission statement is to secure these powers so as to

                                        put the Invictus on the same footing as other organizations, which can often

                                       call upon strange and unpredictable abilities to change the balance of power.

                                       Unfortunately a lack of communication between different Die Nachteulen cells

                                       prevents the Invictus from learning more than a few secrets here and there. 

                                       ICA anyone or how about the Franciscan’s who created the CIA?  How about

                                       HAARP?

               

The Family Types

              The Hostewicks - The Hostewicks are a grotesquely thin breed specialized for house work and

                                           butler oriented duties. With extremely weak vocal chords, these mostly

                                           silent creatures go about their duties with grace and dedication.  These are

                                           those who are small making up for size with brains and obtained cult and

                                           political powers.

               The Bulls - The Bulls are a powerful breed created to be a sort of hound. Small in number,

                                 these Ghouls often function as bodyguards and heavy lifting specialists – ideal

                                 physical servants for many Kindred. Their largest disadvantage is that their

                                 enormous upper body size cripples their legs.  These are those are born able to

                                 rule by might and force.

 

The Bloodlines

                Annunaku - The Annunaku are the ultimate hosts, ultimately descended from Kindred who

                                    inspired such fear in the communities they ruled over that the peasantry could

                                   not leave. Tonight they enjoy entertaining guests and overseeing real property,

                                   and their unique Tenure Discipline gives them an edge over administering

                                   estates.

                                       “This land is my land. The kin who live upon it are mine to do with as I see fit.

                                         In this place I reign supreme.”

                                   The Annunaku embody the ancient principles of feudal power derived from

                                    landed tenure. Their influence comes from the rights to the lands they hold

                                    and, through the Discipline of Tenure, their power is the land itself.

                    Kallisti - The Kallisti are coldly beautiful narcissists, obsessed with being the most

                                  impressive people in aroom.

                                  That is, unfortunately, the whole of this Bloodline. Why the Bloodline embraces

                                  others at all is an open question, as it seems against their interests to create

                                  more beautiful Kindred to compete with.

                              “You think you can trust him? You think he trusts you? Who are we kidding, dear?

                               Trust is for suckers.”

                                   The Kallisti treat their requiem as a game of status and influence. Like a game of

                                   dominoes, they build convoluted traceries of complex interconnections, support

                                   plots, influence choices among the powerful. And as everyone knows, the real

                                   fun of dominoes is not in setting them up… it’s knocking them down.

               

             Sahota - The Sotoha Ventrue Bloodline originates with bushido practicing Japanese-American

                           immigrants. This Bloodline preserves bushido and related customs, making it a natural

                           part of the conservative Invictus.

                              Once, the founder of this clan was a powerful Lord of late medieval Japan. He was

                            master of trade routes and had unrivaled contacts among the gaijin foreigners who

                            sought the material wealth of Nihon. But when the country was closed to foreigners

                            in the 17th century, by imperial decree, he made a choice. He moved his Bloodline to

                            America. Since then his line has prospered, holding to the old ways of honor,

                            discipline and absolute, unquestioning obedience to one’s sire and Lord.

                Lynx - The Lynx is a Bloodline of Mekhet descended from a person who whiled away the

                           hours writing down the thousands of connections between peoples, places, and

                           things. While doing so he came to realize that many behind the scenes players

                           existed, and due to his snooping was found and Embraced. Members of the Bloodline

                           are obsessed with uncovering hidden knowledge by looking for missing parts in

                           complex information webs.

                            “I know where you live. I know where you work, where you shop and the clubs you

                             go to. I know what you like, I know what you’re ashamed of. I know the things you

                             think no one knows about you. I know everything about you and everything about

                             everyone you know. Does that bother you? Tough. Does it scare you? It should.”

                            The Lynx is the newest confirmed Bloodline who refer to themselves as a Blood Web

                            than a Bloodline. They are masters at ferreting out information and making

                            connections between disparate bits of seemingly unrelated data. The internet is

                             their playground and the source of their not-inconsiderable influence. This should

                             put a few names in people’s heads.

 

                   Malocusian - The Malocusians are a Bloodline of extremely reclusive Kindred, similar in

                                       concept to the Annunaku above but instead of having “home turf” they have

                                       bonded with one apartment, house, or estate.

                                            “I don’t like to go out. I like to stay in. Get things done. What is there for

                                            me in the world outside anyway? This is my home, here, where I am safe

                                             and secure. My home is my castle, my haven of security. Come into my

                                             parlor and see…”

                                          In many cities there are the old neighborhoods, places where the wealthy

                                         used to congregate, where the rot of urban decay has not truly set in, but

                                         where the trendy people no longer go. Such places are often home to this

                                         ancient, respectable Bloodline. The Malocusian Bloodline’s are consummate

                                         homebodies. In the outside world they lose much of their powers as Kindred.

                                        Within their lairs, they are supreme.

               

                   Spina - The Spina a Daeva Bloodline represents high society warriors and duelists who show

                               impeccable manners and a willingness to use martial force to resolve

                              disagreements.

                                 “I am a warrior. I fear nothing. No even you. Does that offend you? Fine. I

                                  challenge you.”

                               Ever courteous, the Spina are slow to anger but never slow to answer a challenge or

                              willing to ignore an insult.

     So here we have the basics of those who lead and control us and little about their inner workings.  I am sure that many of you were able to put real names and connections to most of this.  The rest I’d advise looking up.  It’s NOT a game, this is VERY real.

     As for what their agenda is…this I will go over in my next post called:

     “The Fallen, Nephilim and Reptilians…The Kings of men”

     See you there and don’t be shy in seeing this news reaches as many as it can.  Foreward is forearmed.

 

Peace and Blessings

Mariea Vox



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