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Knightfall: Animism And The Killing Joke

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KNIGHTFALL:
ANIMISM AND THE KILLING JOKE

We have often heard of the human soul. We have heard that it is a precious resource and that it can be fragile. There are many people who want to tell you that it exists in order to prove some transcendence between life and death. However, while the soul is still active it can be enhanced, manipulated and broken through extreme trauma.

While religion will help us in trying to understand the soul, science has failed to study the soul. What western science has learned is that the soul can be stretched and challenged and pushed the breaking point.

Some call this type of manipulation trauma based mind control, however now there is something far more intriguing and that is the planting of ideas that become toxic and when acted upon create a indelible mark on the environment.

There is a lot to be said with regards to the highly skeptical field of serious research into how the collective makes its moves. There have been countless attempts of well known political planners that always know the way to approximate the direction of the society and believe it or not they take all things into consideration and timing is everything.

We are all pretty much guided or coerced by social engineers that possess secret knowledge that they will never impart to you. The reason they won’t is quite simple they see it as a dangerous in the hands of the ordinary human being. Much of what they know about the collective is very potent and they know of the potential of human beings and what triggers them into somehow becoming violent or passive.

The world has already accepted the idea that there are a certain groups of people and esoteric beings that have higher intelligence. Much of this higher intelligence is given in the usual way. It is taught in the secret schools, or you may be able to pick up on some of it in television, or movies. There is also symbolism that can be found in music videos and video games.

Like it or not our minds are wired with many ancient archetypes. I have in the past demonstrated that there has been some very interesting causal engineering going on with newly found characters that while are most certainly creations of the human mind can influence those with fragile minds into becoming servitors to these types of shadow archetypes.

The warning went out that the veil was thinning and that the portals were opening. The dark cloud of some sort of alien infiltration was at hand and the results are most certainly what we are seeing on the news.

Some are more blatant than others. It is either young girls influenced by a fictional character named Slenderman, or two killers claiming to be revolutionaries known for dressing up as two tricksters from fiction “The Joker and Harley Quinn.”

While I was talking about these memes and images I guess it was lost on my audience just how easy it is to pick up on the frequency when you have experienced it before. Pay attention to the shows that I had produced just before the two Slenderman stabbings and the Las Vegas killers.

Realize that I just can’t come right out and tell you that there is something that has cut a hole in the normal and that evil will continue to grow in it’s place until we can ritualize a cleansing and a healing.

It is that simple.

I usually don’t do shows about prayer unless I truly believe it would help. It does help. I would not tell you that symbols are powerful, and the words with intent can curse the world unless I did not sense that these things were about to manifest.

Something or someone called for Black Mass and the call was granted. Someone or something asked for the devil’s command and when they received the message the heinous act was carried out, It was honored in the dark circles and was met with applause because it provided a way to implement the new vision for the world.

Everything is done for a reason and everything is triggered by something and even though you may think it is being used as an excuse the idea of end game or “nightfall” is not just some clever euphemism but a reality where real people suffer and those in power set aside their empathy for some orange and blur morality.

At the beginning of 2014 there were many memes and ideas being pushed forward and one was the “Dark Horse.” There was a song by Katy Perry that went to number one and there was also a news story that didn’t remain long in the news cycle and that was “The Dark Souls” killer.

Miranda Barbour was first known as the Craigslist Killer and later here enthusiasm for Satanism and the Dark Souls Video game had the media comment about the game may have influenced or at least had a hand in her claim that she killed one man using Craig’s list and 22 others.

There are some skeptics that claim that Barbour had a problem with discernment and that perhaps most of her “kills” were not actually kills in this world but in the Dark Soul realm.

Now we most certainly don’t want to create the argument that the media is a scapegoat for murderous behavior, however to those that have a problem dividing the fantasy from the reality we may be seeing people who live vicariously through core shadow archetypes that are animated to their control.

The animism is the key to the equation.

Animism has been defined loosely as an occult term where people have a belief that all things even inanimate objects have souls.

Animism may also be the unconscious fabrication of a spirit manifestation by the medium or the person who wishes to empower the object.

I don’t know how many times I have been told to stop talking about Slenderman because he is not real.

Well I know he is a fictional character, but through constant animism he became more than a fictional character and to the young people who tried to kill on behalf of Slenderman it is what energy they put into an inanimate object or creation.

They unintentionally or intentionally animated Slenderman to be a commander or communicator so that they could become servitors to their own fantasy.

When we obtained the “Pappy Yoakum” doll and put him in a locked studio, we were told that he would fall off shelves and that he could “move.” Now the “movement” of the doll could be the result of many things.

However, it is assumed that a spirit was moving the doll and if we concentrated hard enough the spirit would animate it.

The doll inexplicably moved occasionally according to listeners that viewed the doll and half way through the show the doll literally fell off of his chair.

Was the movement because of thought? Did listeners concentrate enough to animate the doll? Or was the doll already believe to be animated with a soul or was it possessed by a demon.

Either way, this demonstrates a form of animism.

When one plays a video game, the character does not move unless you push the buttons or move the knobs. You are literally animating the character and that character is an avatar under your control. The character is you.

It is not an accident that the player is channeling his will to animate the character. Thus it is not a fraud to actually believe that is in some weird way Slenderman is channeling back to those who have animated him.

It is animism that cannot be fabricated because it is the will of the participant to make the electronic object do its will.

In ancient Jewish mysticism there were golems. Animism is used to create golems and make them move.

According to definitions of magic the animism process is much longer for golems and requires more power than other enchanting. The animism fills the golem with elemental energy and the energy becomes part of the golem. Then the Animist, through an act of will, control the golem. Golems usually can only respond to simple commands and are tailored to the needs of the Animists.

Now apply that to what we do with video games and what we have done with Slenderman.

Apply that with what we have done with “The Joker” from the ‘Dark Knight’ series.

Apply that with every character that you animate in a video game, where you literally become the character and then somehow your brain forgets to turn off the magical world you play in and then it becomes dangerous.

For some people these characters become a second self. Some of the fictional characters become animated and alive. This is not fraud , this is not a hoax, it is purely will and through will causal engineering occurs.

We have volunteered to have a remote controlled extension of ourselves and it is debated on whether or not we are puppet master or there is an exchange where sometimes the puppet becomes the master.

The remote control extension of you can kill indiscriminately, can fly, move heavy objects and even save worlds.

We are the animator of an avatar our relationship with the avatar therefore exists somewhere between the extremes of pure identification and pure alienation.

Video games turn us all into animists. We are getting so good at it that perhaps there seems to be an increase in the avatars jumping from games to the mediums. They attach to us all and if we are incapable of discernment we begin to see a world of chaos in front of us.

Think about it: we can take life, have sex, and perform rituals with remote control versions of ourselves. The medium of video turns a potent, real experience into a visual spectacle that arguably is nothing compared to the real, however it is so close to real it might as well be real.

It can be so powerful as to leap out of virtual reality, a matrix of the esoteric, into the net of reality – the safe guard we have constructed to protect ourselves. When the veil between the two worlds begins to thin we begin to see reports of shootings, and criminality on the nightly news.

We begin to see the trickster in his most interesting form.

The recent news stories are evidence of this.


Source: http://www.groundzeromedia.org/knightfall-animism-and-the-killing-joke/?utm_source=rss&utm_medium=rss&utm_campaign=knightfall-animism-and-the-killing-joke


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