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I find myself agreeing with Sale’s Steve Diamond that scrum delays are ruining the game.
The amount of time taken to set up or re-set a scrummage these days takes up a huge chunk of the game. Last weekend, for instance, every Premiership game had at least an hour of “dead” time while the ball was not in play to which scrum set ups contributed significantly.
Diamond suggests that we need to speed up the scrum set up to a maximum of 15 seconds, but I would go further.
The problem with the scrum today is that it is seen not as a means to re-start the game or gain possession, but purely as a means of extracting penalties from the opposition.
This needs to change. Teams need to be discouraged from this mind-set and encouraged to see the scrum differently.
My solutions? A quicker set-up, for sure, plus scrum offences to be penalised with a free kick rather than a penalty and I would even consider going further and introduce the 1.5 metre restriction - which currently applies to rugby under the age of 18 - on how far a pack may push a scrum.
Radical, I know, but it would reduce the emphasis on scrum dominance, speed up the game and get the ball in play more often whilst still maintaining the integrity of scrummaging as a means of winning possession and retaining the need for technically good prop forwards.